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Only two out of nearly three dozen publishing job ads I reviewed this week mentioned AI skills. Meanwhile, the marketing world has moved on entirely. This issue explores that disconnect, alongside ElevenLabs becoming the UK’s first AI and media decacorn, Amazon’s new publisher data marketplace, and what agentic search tools could mean for editorial archives.

13 February 2026 | Read More

IPG Spring Conference 2026

I’m on my way back from the IPG Spring Conference in London, always one of the highlights of the publishing year. It was a really good mix of the inspirational, the practical, and a uniquely generous, welcoming and supportive community. I particularly enjoyed the presentations from former Shazam chairman and crime writer Ajay Chowdhury, National Literacy Trust CEO Jonathan Douglas, BBC media editor Katie Razzall, Illumicrate CEO Daphne Tonge and Bonnier UK Co-CEOs Sarah Benton and Jonathan Perdoni. I spoke in the morning about the IPG’s forthcoming short training courses (data, content creation, websites/GEO and AI risk/governance) and in the afternoon to give members an update on the policy and licensing landscape for AI.

11 February 2026 | Read More

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This week’s stories play out at a distance—in financial markets, academia and big tech—but they point clearly toward future directions for publishers. At the other end of the scale, I’ve written about my hands-on experience with Claude Code and agentic AI, which you could start using today.

06 February 2026 | Read More

Execution is Free

I had a couple of conversations this week that inspired a quick coda to my previous post on using Claude Code for prototyping ideas. The day after I posted it, I spoke with Tom, one of my most thoughtful and creative friends—someone who is about as far away from AI boosterism as it would be possible to get. A decade ago, he had spent several thousand pounds with a web developer building a location-aware mobile website. He asked how much information Claude Code needed to build something similar. I copied his sixty-word WhatsApp, clarified half a dozen questions that Claude asked in response, and it took under two minutes to replicate the core functionality.

05 February 2026 | Read More

Twenty Minute Prototyping

Last week, Ethan Mollick posted about creating a functioning game with Claude Code and a one-shot prompt. As a first project with Claude Code, it seemed ambitious but appealing. I started with a single paragraph prompt to develop a short, simple adventure game in the style of the Sierra On-Line games I remember from the late eighties, with an AD&D 2nd Edition vibe. Getting a first, testable version was almost indecently fast. It then took several rounds of iteration to improve it, including a separate workstream to create retro style screens (Claude doesn’t have native image generation). The total active investment of time was about twenty minutes, with Claude Code running in the background while I did other things.

02 February 2026 | Read More

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There are two big themes in this week’s newsletter: utility and accountability, and they don’t sit easily together. The productivity gains many of us are seeing from AI are increasingly in tension with unanswered questions about training and transparency.

30 January 2026 | Read More